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WBD Access x Rocksteady Studios Games Academy 2022 - 2023

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"Created as part of Warner Bros Discovery – Access Rocksteady programme 2023"

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As part of the Audio specialism I was tasked to make a redesign on a video from Batman - Arkham City's Marketing Cinematic (Hugo Strange). Warner Bros. Discovery Access Programs NextGen Skills Academy. I spent my whole Christmas recording ambiences, Foley and recording dialogue in a make shift voice booth from my wardrobe. Using a Zoom H4N Pro and a NTG2 shotgun microphone I was able to record the sounds that I needed into Reaper. As well as this, I also had to discuss, design and pitch to Warner Brothers Discovery and Rocksteady as part of a team mainly around the Audio aspect of our game. Writing and presenting my part of the Audio, Dialogue style and composing some of the music for pitch.

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WBD Access x Rocksteady Studios Games Academy 2022 - 2023

Audio Implementation

I wanted to experiment, test my skills and learn more about Unreal Engine 5. I chose to use a level called SICKA Mansion to learn more about Meta sounds. Recorded some sounds and added event trigger points as well as implementing them into the engine. 

I wanted to try do my own sound design and implementation with Wwise in UE4. Did my own grunts and recording celery for the bone crunch sound effect.

I wanted to use my previous implementation skills from Wwise and Metasounds from my previous projects, so I found a Spider-Man project by Lewis Fiford that needed some sounds. I recorded, mixed, performed and implemented all the sounds with Reaper, Wwise and Metasounds in Unreal Engine 5.

Audio Implementation

Game Jams

A Walk In The Park - Greenwich Game Jam 2023

This was my first Game Jam that I was able to participate at Greenwich University, we had to create a game based on the word "Welfare" and I had to design the audio as well as compose the music. The game was built using Unity and FMOD Studios.

Play the game here!!

Global Game Jam 2024 "Make me Laugh" - Tominoes Pizza

I did my first ever Global Game Jam last week when we had to build our game around the theme "Make me laugh". Our game is called Tominoes Pizza since we wanted to base the setting on the game jam we were working on Dr Tom Cole's event.

Using Wwise, Reaper and Unity I've gained a bit more of an understanding of how I could improve my workflow and how to communicate as a team in a short amount of time. I did the sound design and dialogue in Wwise 

Game Jams

Contact me and get in touch

Contact and CV
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